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  1. CoplayDev/unity-mcp CoplayDev/unity-mcp Public

    Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

    C# 12.1k 1.3k

  2. fable-5-train-opus-skills-after-it-retires fable-5-train-opus-skills-after-it-retires Public

    Thsis is a prompt that will create skills by Fable 5 before it retires and your cheaper models can use those skills.

    225 31

  3. reown-com/reown-dotnet reown-com/reown-dotnet Public

    Toolkits to build onchain UX in .NET and Unity

    C# 38 14

  4. steam-pipe-gui-macos-unity steam-pipe-gui-macos-unity Public

    🕹️ A Unity-native tool for macOS that brings Steam deployment to parity with SteamPipeGUI on Windows. Integrated directly into the Unity Editor, it streamlines building and uploading your games to …

    C# 29 3

  5. unity-procedurally-generated-grid unity-procedurally-generated-grid Public

    📐 Single mesh procedurally generated grid for 3D and 2D Unity Games.

    C# 17 1

  6. llm-game-engine llm-game-engine Public

    3D engine that builds itself from natural language. LLM drives the game.

    Go 11 2